Refactor: Add text input functionality

Replaces the counter with a text input field for user interaction. This
change leverages the `textinput` bubble to provide a more interactive
experience within the TUI. The `go.mod` and `go.sum` files have been
updated to include the necessary dependency.
This commit is contained in:
vaibhav
2026-01-14 04:13:52 +05:30
parent f06f418651
commit 761961b452
4 changed files with 20 additions and 16 deletions

1
go.mod
View File

@@ -3,6 +3,7 @@ module github.com/vvaibhavv11/player
go 1.25.0 go 1.25.0
require ( require (
github.com/atotto/clipboard v0.1.4 // indirect
github.com/aymanbagabas/go-osc52/v2 v2.0.1 // indirect github.com/aymanbagabas/go-osc52/v2 v2.0.1 // indirect
github.com/charmbracelet/bubbles v0.21.0 // indirect github.com/charmbracelet/bubbles v0.21.0 // indirect
github.com/charmbracelet/bubbletea v1.3.10 // indirect github.com/charmbracelet/bubbletea v1.3.10 // indirect

2
go.sum
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@@ -1,3 +1,5 @@
github.com/atotto/clipboard v0.1.4 h1:EH0zSVneZPSuFR11BlR9YppQTVDbh5+16AmcJi4g1z4=
github.com/atotto/clipboard v0.1.4/go.mod h1:ZY9tmq7sm5xIbd9bOK4onWV4S6X0u6GY7Vn0Yu86PYI=
github.com/aymanbagabas/go-osc52/v2 v2.0.1 h1:HwpRHbFMcZLEVr42D4p7XBqjyuxQH5SMiErDT4WkJ2k= github.com/aymanbagabas/go-osc52/v2 v2.0.1 h1:HwpRHbFMcZLEVr42D4p7XBqjyuxQH5SMiErDT4WkJ2k=
github.com/aymanbagabas/go-osc52/v2 v2.0.1/go.mod h1:uYgXzlJ7ZpABp8OJ+exZzJJhRNQ2ASbcXHWsFqH8hp8= github.com/aymanbagabas/go-osc52/v2 v2.0.1/go.mod h1:uYgXzlJ7ZpABp8OJ+exZzJJhRNQ2ASbcXHWsFqH8hp8=
github.com/charmbracelet/bubbles v0.21.0 h1:9TdC97SdRVg/1aaXNVWfFH3nnLAwOXr8Fn6u6mfQdFs= github.com/charmbracelet/bubbles v0.21.0 h1:9TdC97SdRVg/1aaXNVWfFH3nnLAwOXr8Fn6u6mfQdFs=

33
main.go
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@@ -4,49 +4,50 @@ import (
"fmt" "fmt"
"os" "os"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea" tea "github.com/charmbracelet/bubbletea"
) )
type model struct { type model struct {
counter int textInput textinput.Model
} }
func initialModel() model { func initialModel() model {
return model{counter: 0} ti := textinput.New()
ti.Placeholder = "Search"
ti.Width = 30
ti.CharLimit = 30
ti.Focus()
return model{
textInput: ti,
}
} }
func (m model) Init() tea.Cmd { func (m model) Init() tea.Cmd {
return nil return textinput.Blink
} }
func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) { func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
switch msg := msg.(type) { switch msg := msg.(type) {
case tea.KeyMsg: case tea.KeyMsg:
switch msg.String() { switch msg.String() {
case "q", "ctrl+c": case "q", "ctrl+c":
return m, tea.Quit return m, tea.Quit
case "+":
m.counter++
case "-":
m.counter--
} }
} }
return m, nil m.textInput, cmd = m.textInput.Update(msg)
return m, cmd
} }
func (m model) View() string { func (m model) View() string {
return fmt.Sprintf( return fmt.Sprint(m.textInput.View())
"Counter: %d\n\nPress + / - to change\nPress q to quit\n",
m.counter,
)
} }
func main() { func main() {
p := tea.NewProgram(initialModel()) p := tea.NewProgram(initialModel(), tea.WithAltScreen())
if err := p.Start(); err != nil { if _, err := p.Run(); err != nil {
fmt.Println("Error:", err) fmt.Println("Error:", err)
os.Exit(1) os.Exit(1)
} }
} }

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